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3dsmax UVW unwrap and mirroing objects

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Could someone help me get this mirroring with an UVW unwrap modifier.
When ever i try to mirror and object and still keep the UVW unwrap modifier either by symmetry
http://img11.imageshack.us/img11/4983/uvprob.jpg

this is after saving the UVW map, deleting the UVW unwrap modifier, applying symmetry on an object, then detaching the copied object, adding the UVW unwrap modifier back to the copy and loading the saved UVW map.
The UVW map is fine on the original object

is this even possible? or should i just stick to the mirror tool

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