I reworked the CO menu abit. My main focus was to get a bigger map and i scaled it up to 598x598 from 561x561:
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The "To Squad menu" button brings to to the screen you get when using CAPSLOCK as non CO, this is to easily check squad names.
Since ListNodes are a bitch the chat reaches into the map and i had to move a part of the squad list of screen (now only shows max 5 instead of 6 SMs).
I also want to replace the "No satellite image available" screen with the map overview you get in loading screen. So my question is can i override a part of the memeatlas from within the level init code?
Feel free to suggest stuff :)

The "To Squad menu" button brings to to the screen you get when using CAPSLOCK as non CO, this is to easily check squad names.
Since ListNodes are a bitch the chat reaches into the map and i had to move a part of the squad list of screen (now only shows max 5 instead of 6 SMs).
I also want to replace the "No satellite image available" screen with the map overview you get in loading screen. So my question is can i override a part of the memeatlas from within the level init code?
Feel free to suggest stuff :)