Hey guys,
Got an old 4k map I am trying to get to work in 1.1. If terrainCuller.setUseStitchedLods 0 is set in either the tmp.con or terrain.con then the game will CTD without error on spawn. If I don't have this line anywhere in the map then I can spawn in without crashing but obviously the terrain has patches of holes in it.
Any ideas on why this is happening?
Many thanks.
Got an old 4k map I am trying to get to work in 1.1. If terrainCuller.setUseStitchedLods 0 is set in either the tmp.con or terrain.con then the game will CTD without error on spawn. If I don't have this line anywhere in the map then I can spawn in without crashing but obviously the terrain has patches of holes in it.
Any ideas on why this is happening?
Many thanks.