Hello!
Finally got a chance to record them and i have some questions:
Is this still all text to-be-done?
Some off them we have translated.
What about record settings? 44KHz, 16-bit, mono, *.WAV.?
I must be prepered in 100% before recording session, so what should i know about that?
Any tips?
PS. I found this thread but its hard to find all useful info.
Edit. Found Dutch Forces translate, but there is more phrases than this posted above, like "AUTO_RULES_losingcontrol" and others. Which one is correct?
Finally got a chance to record them and i have some questions:
Is this still all text to-be-done?
Code:
COMMANDER
AUTO_MOODGP_C_ammohere
AUTO_MOODGP_C_friendlyfire
AUTO_MOODGP_C_goodtogo
AUTO_MOODGP_C_gotlock
AUTO_MOODGP_C_healhere
AUTO_MOODGP_C_incominggrenade
AUTO_MOODGP_C_mandownscream
AUTO_MOODGP_C_missilefired
AUTO_MOODGP_C_outofammo
AUTO_MOODGP_C_outofmedic
AUTO_MOODGP_C_recharging
AUTO_MOODGP_C_reloading
AUTO_MOODGP_C_targetlost
AUTO_MOODGP_C_throwingfraggrenade
AUTO_MOODGP_C_throwingsmokegrenade
AUTO_MOODGP_C_usingshockpaddles
AUTO_MOODGP_leavingcombatarea_alt
AUTO_RULES_enemycapturedacp
AUTO_RULES_enemycapturedacp_alt
AUTO_RULES_ticketbleedend
AUTO_RULES_ticketbleedend_alt
AUTO_RULES_ticketbleedstart
AUTO_RULES_ticketbleedstart_alt
COMMSL_ADV_advrequestaccepted
COMMSL_ADV_advrequestaccepted_alt
COMMSL_ADV_advrequestdenied
COMMSL_ADV_advrequestdenied_alt
COMMSL_ADV_dropinitiated
COMMSL_ADV_dropinitiated_alt
COMMSL_ADV_notavailable
COMMSL_ADV_notavailable_alt
COMMSL_ADV_suprequestautodenied
COMMSL_ADV_suprequestautodenied_alt
COMMSL_ARTILLERY_artrequestdenied
COMMSL_ARTILLERY_requestArtilleryRepairs
COMMSL_COMORDERS_demolitionsneededhere
COMMSL_COMORDERS_demolitionsneededhere_alt
COMMSL_COMRADIO_artilleryavailable
COMMSL_COMRADIO_artilleryheadsup
COMMSL_COMRADIO_commend
COMMSL_COMRADIO_commend_alt
COMMSL_COMRADIO_commend_alt2
COMMSL_COMRADIO_divide
COMMSL_COMRADIO_followorders
COMMSL_COMRADIO_followorders_alt
COMMSL_COMRADIO_rebuke
COMMSL_COMRADIO_rebuke_alt
COMMSL_COMRADIO_rebuke_alt2
COMMSL_COMRADIO_sorry
COMMSL_COMRADIO_supplydropavailable
COMMSL_COMRADIO_supplyheadsup
COMMSL_COMRADIO_uavavailable
COMMSL_COMRADIO_vehicledropavailable
COMMSL_COMRADIO_vehicleHeadsUp
COMMSL_SCAN_requesttrailerrepairs
COMMSL_SCAN_requesttrailerrepairs_alt
COMMSL_SCAN_warningEnemySatScan_alt
COMMSL_UAV_C_uavonline
COMMSL_UAV_requestrepairs
COMMSL_UAV_uavrequestaccepted_alt
PLAYER_CONFIRM_C_negative
PLAYER_CONFIRM_C_negative_alt
PLAYER_CONFIRM_C_rogerthat
PLAYER_CONFIRM_C_rogerthat_alt
PLAYER_CONFIRM_C_sorry
PLAYER_CONFIRM_C_sorry_alt
PLAYER_CONFIRM_C_thankyou
PLAYER_CONFIRM_C_thankyou_alt
PLAYER_REQUEST_C_getin
PLAYER_REQUEST_C_requestammo
PLAYER_REQUEST_C_requestmedic
PLAYER_REQUEST_C_requestpickup
PLAYER_REQUEST_C_requestreinforcements
PLAYER_REQUEST_C_requestrepairs
PLAYER_SPOTTED_C_destroyedbridge
PLAYER_SPOTTED_C_enemyaaspotted
PLAYER_SPOTTED_C_enemyapcspotted
PLAYER_SPOTTED_C_enemyboatspotted
PLAYER_SPOTTED_C_enemycarspotted
PLAYER_SPOTTED_C_enemyforcesspotted
PLAYER_SPOTTED_C_enemyhelicopterspotted
PLAYER_SPOTTED_C_enemyinfantryspotted
PLAYER_SPOTTED_C_enemyjetspotted
PLAYER_SPOTTED_C_enemyminespotted
PLAYER_SPOTTED_C_enemysniperspotted
PLAYER_SPOTTED_C_enemytankspotted
PLAYER_SPOTTED_C_enemywbspotted
PLAYER_TACTICS_C_abandonship
PLAYER_TACTICS_C_bailout
PLAYER_TACTICS_C_followme
PLAYER_TACTICS_C_getout
PLAYER_TACTICS_C_gogogo
PLAYER_TACTICS_C_retreat
SQUAD LEADER
AUTO_MOODGP_SL_ammohere
AUTO_MOODGP_SL_ammohere_alt
AUTO_MOODGP_SL_friendlyfire
AUTO_MOODGP_SL_friendlyfire_alt
AUTO_MOODGP_SL_goodtogo
AUTO_MOODGP_SL_goodtogo_alt
AUTO_MOODGP_SL_healhere
AUTO_MOODGP_SL_healhere_alt
AUTO_MOODGP_SL_incominggrenade
AUTO_MOODGP_SL_incominggrenade_alt
AUTO_MOODGP_SL_mandownscream
AUTO_MOODGP_SL_mandownscream_alt
AUTO_MOODGP_SL_outofammo
AUTO_MOODGP_SL_outofammo_alt
AUTO_MOODGP_SL_outofmedic
AUTO_MOODGP_SL_outofmedic_alt
AUTO_MOODGP_SL_recharging
AUTO_MOODGP_SL_recharging_alt
AUTO_MOODGP_SL_reloading
AUTO_MOODGP_SL_reloading_alt
AUTO_MOODGP_SL_sendingtargetcoordinates
AUTO_MOODGP_SL_sendingtargetcoordinates_alt
AUTO_MOODGP_SL_throwingfraggrenade
AUTO_MOODGP_SL_throwingfraggrenade_alt
AUTO_MOODGP_SL_throwingsmokegrenade
AUTO_MOODGP_SL_throwingsmokegrenade_alt
AUTO_MOODGP_SL_usingshockpaddles
COMMSL_SLORDERS_attackthispos
COMMSL_SLORDERS_attackthispos_alt
COMMSL_SLORDERS_defendthispos
COMMSL_SLORDERS_defendthispos_alt
COMMSL_SLORDERS_demolitionsneededhere
COMMSL_SLORDERS_minethispos
COMMSL_SLORDERS_minethispos_alt
COMMSL_SLORDERS_movetothispos
COMMSL_SLORDERS_movetothispos_alt
COMMSL_SLORDERS_repairthispos
COMMSL_SQUAD_joinedsquadeight
COMMSL_SQUAD_joinedsquadfive
COMMSL_SQUAD_joinedsquadfour
COMMSL_SQUAD_joinedsquadnine
COMMSL_SQUAD_joinedsquadone
COMMSL_SQUAD_joinedsquadseven
COMMSL_SQUAD_joinedsquadsix
COMMSL_SQUAD_joinedsquadten
COMMSL_SQUAD_joinedsquadthree
COMMSL_SQUAD_joinedsquadtwo
COMSL_BRIDGES_bridgedestroyed
COMSL_BRIDGES_bridgedestroyed_alt
COMSL_BRIDGES_bridgerepaired
COMSL_BRIDGES_bridgerepaired_alt
PLAYER_CONFIRM_SL_negative
PLAYER_CONFIRM_SL_negative_alt
PLAYER_CONFIRM_SL_rogerthat
PLAYER_CONFIRM_SL_rogerthat_alt
PLAYER_CONFIRM_SL_sorry
PLAYER_CONFIRM_SL_sorry_alt
PLAYER_CONFIRM_SL_thankyou
PLAYER_CONFIRM_SL_thankyou_alt
PLAYER_REQUEST_SL_getin
PLAYER_REQUEST_SL_getin_alt
PLAYER_REQUEST_SL_requestadv
PLAYER_REQUEST_SL_requestadv_alt
PLAYER_REQUEST_SL_requestammo
PLAYER_REQUEST_SL_requestammo_alt
PLAYER_REQUEST_SL_requestartillery
PLAYER_REQUEST_SL_requestartillery_alt
PLAYER_REQUEST_SL_requestmedic
PLAYER_REQUEST_SL_requestmedic_alt
PLAYER_REQUEST_SL_requestorders
PLAYER_REQUEST_SL_requestorders_alt
PLAYER_REQUEST_SL_requestpickup
PLAYER_REQUEST_SL_requestpickup_alt
PLAYER_REQUEST_SL_requestreinforcements
PLAYER_REQUEST_SL_requestreinforcements_alt
PLAYER_REQUEST_SL_requestrepairs
PLAYER_REQUEST_SL_requestrepairs_alt
PLAYER_REQUEST_SL_requestsupplies
PLAYER_REQUEST_SL_requestsupplies_alt
PLAYER_REQUEST_SL_requestuav
PLAYER_REQUEST_SL_requestuav_alt
PLAYER_SPOTTED_SL_destroyedbridge
PLAYER_SPOTTED_SL_enemyaaspotted
PLAYER_SPOTTED_SL_enemyaaspotted_alt
PLAYER_SPOTTED_SL_enemyapcspotted
PLAYER_SPOTTED_SL_enemyapcspotted_alt
PLAYER_SPOTTED_SL_enemyboatspotted
PLAYER_SPOTTED_SL_enemyboatspotted_alt
PLAYER_SPOTTED_SL_enemycarspotted
PLAYER_SPOTTED_SL_enemycarspotted_alt
PLAYER_SPOTTED_SL_enemyforcesspotted
PLAYER_SPOTTED_SL_enemyforcesspotted_alt
PLAYER_SPOTTED_SL_enemyhelicopterspotted
PLAYER_SPOTTED_SL_enemyhelicopterspotted_alt
PLAYER_SPOTTED_SL_enemyinfantryspotted
PLAYER_SPOTTED_SL_enemyinfantryspotted_alt
PLAYER_SPOTTED_SL_enemyjetspotted
PLAYER_SPOTTED_SL_enemyjetspotted_alt
PLAYER_SPOTTED_SL_enemyminespotted
PLAYER_SPOTTED_SL_enemyminespotted_alt
PLAYER_SPOTTED_SL_enemysniperspotted
PLAYER_SPOTTED_SL_enemysniperspotted_alt
PLAYER_SPOTTED_SL_enemytankspotted
PLAYER_SPOTTED_SL_enemytankspotted_alt
PLAYER_SPOTTED_SL_enemywbspotted
PLAYER_TACTICS_SL_bailout
PLAYER_TACTICS_SL_bailout_alt
PLAYER_TACTICS_SL_cantgothere
PLAYER_TACTICS_SL_followme
PLAYER_TACTICS_SL_gather
PLAYER_TACTICS_SL_getout
PLAYER_TACTICS_SL_gogogo
PLAYER_TACTICS_SL_gogogo_alt
PLAYER_TACTICS_SL_moveout
PLAYER_TACTICS_SL_retreat
PLAYER_TACTICS_SL_retreat_alt
SQUAD MEMBER
AUTO_MOODGP_TM_ammohere
AUTO_MOODGP_TM_ammohere_alt
AUTO_MOODGP_TM_friendlyfire
AUTO_MOODGP_TM_friendlyfire_alt
AUTO_MOODGP_TM_goodtogo
AUTO_MOODGP_TM_goodtogo_alt
AUTO_MOODGP_TM_healhere
AUTO_MOODGP_TM_healhere_alt
AUTO_MOODGP_TM_incominggrenade
AUTO_MOODGP_TM_incominggrenade_alt
AUTO_MOODGP_TM_mandownscream
AUTO_MOODGP_TM_mandownscream_alt
AUTO_MOODGP_TM_outofammo
AUTO_MOODGP_TM_outofammo_alt
AUTO_MOODGP_TM_outofmedic
AUTO_MOODGP_TM_outofmedic_alt
AUTO_MOODGP_TM_recharging
AUTO_MOODGP_TM_recharging_alt
AUTO_MOODGP_TM_reloading
AUTO_MOODGP_TM_reloading_alt
AUTO_MOODGP_TM_sendingtargetcoordinates
AUTO_MOODGP_TM_sendingtargetcoordinates_alt
AUTO_MOODGP_TM_throwingfraggrenade
AUTO_MOODGP_TM_throwingfraggrenade_alt
AUTO_MOODGP_TM_throwingsmokegrenade
AUTO_MOODGP_TM_throwingsmokegrenade_alt
AUTO_MOODGP_TM_usingshockpaddles
PLAYER_CONFIRM_TM_negative
PLAYER_CONFIRM_TM_negative_alt
PLAYER_CONFIRM_TM_rogerthat
PLAYER_CONFIRM_TM_rogerthat_alt
PLAYER_CONFIRM_TM_sorry
PLAYER_CONFIRM_TM_sorry_alt
PLAYER_CONFIRM_TM_thankyou
PLAYER_CONFIRM_TM_thankyou_alt
PLAYER_REQUEST_TM_getin
PLAYER_REQUEST_TM_getin_alt
PLAYER_REQUEST_TM_requestammo
PLAYER_REQUEST_TM_requestammo_alt
PLAYER_REQUEST_TM_requestartillery
PLAYER_REQUEST_TM_requestmedic
PLAYER_REQUEST_TM_requestmedic_alt
PLAYER_REQUEST_TM_requestorders
PLAYER_REQUEST_TM_requestorders_alt
PLAYER_REQUEST_TM_requestpickup
PLAYER_REQUEST_TM_requestpickup_alt
PLAYER_REQUEST_TM_requestreinforcements
PLAYER_REQUEST_TM_requestreinforcements_alt
PLAYER_REQUEST_TM_requestrepairs
PLAYER_REQUEST_TM_requestrepairs_alt
PLAYER_REQUEST_TM_requestuav
PLAYER_SPOTTED_TM_destroyedbridge
PLAYER_SPOTTED_TM_enemyaaspotted
PLAYER_SPOTTED_TM_enemyaaspotted_alt
PLAYER_SPOTTED_TM_enemyapcspotted
PLAYER_SPOTTED_TM_enemyapcspotted_alt
PLAYER_SPOTTED_TM_enemyboatspotted
PLAYER_SPOTTED_TM_enemycarspotted
PLAYER_SPOTTED_TM_enemycarspotted_alt
PLAYER_SPOTTED_TM_enemyforcesspotted
PLAYER_SPOTTED_TM_enemyforcesspotted_alt
PLAYER_SPOTTED_TM_enemyhelicopterspotted
PLAYER_SPOTTED_TM_enemyhelicopterspotted_alt
PLAYER_SPOTTED_TM_enemyinfantryspotted
PLAYER_SPOTTED_TM_enemyinfantryspotted_alt
PLAYER_SPOTTED_TM_enemyjetspotted
PLAYER_SPOTTED_TM_enemyjetspotted_alt
PLAYER_SPOTTED_TM_enemyminespotted
PLAYER_SPOTTED_TM_enemyminespotted_alt
PLAYER_SPOTTED_TM_enemysniperspotted
PLAYER_SPOTTED_TM_enemysniperspotted_alt
PLAYER_SPOTTED_TM_enemytankspotted
PLAYER_SPOTTED_TM_enemytankspotted_alt
PLAYER_SPOTTED_TM_enemywbspotted
PLAYER_TACTICS_TM_bailout
PLAYER_TACTICS_TM_bailout_alt
PLAYER_TACTICS_TM_cantgothere
PLAYER_TACTICS_TM_followme
PLAYER_TACTICS_TM_getout
PLAYER_TACTICS_TM_gogogo
PLAYER_TACTICS_TM_gogogo_alt
PLAYER_TACTICS_TM_retreat
PLAYER_TACTICS_TM_retreat_alt
What about record settings? 44KHz, 16-bit, mono, *.WAV.?
I must be prepered in 100% before recording session, so what should i know about that?
Any tips?
PS. I found this thread but its hard to find all useful info.
Edit. Found Dutch Forces translate, but there is more phrases than this posted above, like "AUTO_RULES_losingcontrol" and others. Which one is correct?