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Exporting Custom kits in 3DS Max 9 [Help needed]

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Hi!

I'm Alexander, the lead developer and development director of Battlefield 2: Final War.

I was redirected here after asking one of the developers.

So, I've edited some kits and now I've finished editing them and I want to export them. I've already added skin modifiers on all kit parts and I've connected\weighted them to an imported 3p skeleton. All the hierarchies seem to be fine but I'm not 100% sure about anything right now as it's my first time attempting to export custom kits.

Here's the hierarchies:



Perhaps some of you guys could help me? I would really appreciate it if you would.

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