
Project Reality currently has 47 maps with hundreds of AAS and INS layers giving slight variations on maps, and employing slightly different gameplay styles.
Project Rebalance is an attempt to alternatively balance and fix issues in some Project Reality maps that we believe are unbalanced. Currently in PR we have situations where we have Super Hinds versus nothing but Warriors and Emplaced AA, LAV-25s armed with 25mm cannons versus BMP-2M's armed with a faster firing gun and ATGMs, and MK19 Strykers versus a ZSL-92 which is armed with an actual auto cannon and ATGMs. While many in the community don't care for assets in general, assets are a huge part of the game. There must be a sensible amount of balance, both symmetrically and asymmetrically.
Here are a list of maps + Layers for the pack.
Spoiler for Battle of Qinling:
Spoiler for Burning Sands:
Spoiler for Hades Peak:
Spoiler for Kashan:
Spoiler for Khamisiyah:
Spoiler for Yamalia:
Spoiler for Qwai River:
My aim is to create a balanced battlefield that favours skill over asset performance. I will be keeping track off the outcomes of all the battles to see if any layers are one sided or heavily favouring a particular asset.