Hello, I would like to try and contribute , i just need a few pointers,few links to maybe see some modding guides and to download tools.
So from what i understand,everything is being done(modeling and animation) in 3dmax v9 ,a version of 3dmax i can't obtain, then its exported using the POE2 tools.
Where can i find that version of 3dmax? Both Autodesk site and torrent sites don't have it.
How can i extract all the models(with their animations) from PR so i can view them?
Do all player models use the same skeleton hierarchy?
Does that mean some animations can be re-used?
Were the original animations made with mocap? (irrelevant question,just curious)
Are there engine limitations when it comes to adding stuff to the game, for example :fast ropes from a hovering littlebird?
Sorry for spelling mistakes and maybe lack of logic,wrote this quite late,
~Tyrand
So from what i understand,everything is being done(modeling and animation) in 3dmax v9 ,a version of 3dmax i can't obtain, then its exported using the POE2 tools.
Where can i find that version of 3dmax? Both Autodesk site and torrent sites don't have it.
How can i extract all the models(with their animations) from PR so i can view them?
Do all player models use the same skeleton hierarchy?
Does that mean some animations can be re-used?
Were the original animations made with mocap? (irrelevant question,just curious)
Are there engine limitations when it comes to adding stuff to the game, for example :fast ropes from a hovering littlebird?
Sorry for spelling mistakes and maybe lack of logic,wrote this quite late,
~Tyrand