Getting this issue.
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Took a look at the cupola in the mesh editor and its using "EnvMapColorMapGloss" That seems like a mistake and I believe the issue why its fucking up for me. Is that a bug? I mean I MIGHT be able to understand envmap but gloss on it?

Took a look at the cupola in the mesh editor and its using "EnvMapColorMapGloss" That seems like a mistake and I believe the issue why its fucking up for me. Is that a bug? I mean I MIGHT be able to understand envmap but gloss on it?