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[WIP] [Weapon] FAMAE PAF

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Been working on this forgotten variant of the sterling the past couple of days. Got permission to modify the already existing model so luckily it wasnt too complex and my experience in 3d modelling is not much.




For reference:



The texture map for the sterling doesnt quite work on this one after the changes i made to the model,
i noticed it when i had to change the barrel the entire texture got messed up.
I Havent begun with the UVW map or the texturing yet, and although the model isnt completely done, i wanted to try to export it so see it in the bf2meshviewer,
but for some reason i cant export the model with the bf2 tools, but if i choose debug option it does create the .data and .material files so the script does run.




PS: Currently only have high poly model so those lods in geom1 are leftovers from when i imported the sterling.

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