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[HELP] PR geometry export to 3ds max for a video

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Long story short, I am working on my next video and I would love to have at least one soldier custom rigged and animated in 3ds max.

So far I have managed to export the chinese heavy soldier, remapped the UV's, reaplied textures (in short, the soldier is working fine). Weapon export doesnt seem like a hard thing also, so no problems with that.

The only problem Im having right now is the KIT geometries. In PR the structure of the kit file is a bit weird I can only export all of them, bunched up in one cluster of messed up polygons. Specifically I want to have the chinese kit geometry #6, and only that one. So has anyone found a way to export only one geometry not all 12 of them? :?: Or could the DEV's save me some time and just "lend" me the .obj model?


DISCLAIMER!! I am not intending to plagiate or use these files without giving credit to the specific creators, I've read the rules but havent found anything that would disallow me to use the files for entertainment/promotional purposes, but Im not a native english speaker so if this is a breach of the rules, DEV's please inform me and I will cease the project and destroy everything that I've done so far. No hard feelings please ;)

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