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no vehicle list when creating object spawner

I just installed the Editor, went to create an object spawner and the vehicle list was empty that popper up. How come my list isn't populated? Pretty sure I followed the install guide on here to the T.

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Help! textures problem

Back in 2006 i was working on a mod but quit because i couldnt get the textures to load fully. Models only using common_01c. 10 years later lol i want to finish what i started but am still having the...

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[Help] C++ Runtime Error when loading Editor

Hi, I get this error when trying to load PR Editor. (This is a new PC install)

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tengo una duda con los puntos de regeneracion

tengo una duda yo creo los puntos de regeneracion pero se unifican entre si o hay que unificarlos por que cuando desarmo un mapa veo que los punto de regeneraciones estan unidos entre si :-?

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3ds max 9

Eeh, I kept modifying this post because I just find what I need by myself. But here it is, hmm.. Now im looking at the Techie Meshe, And it looks like it could be better optmized?? When I look at the...

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Deployable asset foundation

What do you think? What does the DEV think of that? I can make the 3Ds models and LODs for all assets. The Cols and Materials are still something weird to me.. I wont even think about the exportation!...

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How does the Project Reality updater work?

Is it a direct download, torrent? Is it custom written, a premade open source solution? I'm looking into building our own updater for community maps and mods, and we were hoping to figure out how...

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[HELP!] 3DsMax exporting

This thread purpose is about any issues happening with the exportation of files from 3DsMax9 to the BF2 editor. I made this thread specifically for my problem, and I hope it will help some others once...

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screwed up files

can anyone post Kokan_sp>server zip please? thanks

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[Request] 2142 LightMapSamples

Hello PR-people, I am looking for Lightmap Samples for BF2142 but can't find any. Does one of you have them or knows, where I can get them from? I looked everywhere I could think of, the best thing I...

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Lightmapping for PR - v1.3 update (samples, reference meshes,...)

Hi, as most mappers know once you get to lightmapping, it can be a real struggle to get through it. Both in the editor and 3dsmax getting the requested results isn't always easy :) This little update...

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new BF2 map crashes, no dump/error message

alright so i'm completely new to map making so i decided to start with the first 2 tutorials. after these 2 were done i started my level trough BF2 (using battlelog.co 's version) and the moment it...

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BF2: Reporting illegal ports on moddb

hello to all, please listen on Moddb, several mods and addons contain illegal ports from other mods and/or games to BF2 (PR included). I think we should all together report these mod/addonpages, so...

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[?] Reference pictures needed of Patria XA-203

As said in topic. I need reference pictures of XA-203 model. I have tons of pictures of XA-180 but i need XA-203 pictures. Mostly from interior. What is in troop compartment and in that narrow...

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[WIP] MIG-27K

I am a beginner in modelling,just started last month and would like to showcase MIG-27K ground attack aircraft.:| Right now the smooth mesh modifier is not applied due to issues with the nose of the...

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Custom Map[1km] crashes at 44-46%

Hi guys , i have a problem here.. probably my first time to encounter this. i created a 1km map(navmeshed & set up for ai support..) , but i always get CTD with no errors in windowed mode(i always...

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[WIP] [Vehicle] [UAF] T-64BV MBT

Disclaimer: This is still WIP. I would like to present you a new asset we are working on in PR: UAF team. Meet 3ds max 3-4 days ago :> In additional this can be MEC MBT with ATGM weapon.

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[?] Colormap & Editor/Colormap difference?

What's the difference between these two file locations? I've been working on a tool that merges all the txXXxYY.dds files to a single image so that i can edit it wholly, and later splits them back up...

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[Tool] BF2 DDS Assembler

Hey Guys! I've been working on a tool that I've chose to call BF2DDSAssembler, and what it does is it combines your color/detail maps into a single PNG image. It will also allow you to break it up back...

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Help regarding MG and BOTS

HI. i have heard that the the temprature of a static weapon attracts bots right??! So what code should i put in Objects.ai file of "US bipod" in vanilla bf2 so that bots get stick to it? Awaiting...

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