Hey,
since i love pr and played it for a long long time, i think it's time to contribute something :P
To clear it up, i'm a total beginner, have no knowlege in programming and i got a few questions regarding that.
I'd like to start with a weapon, the MK18 Block 2 (12,5"), and the associated reticule textures of the Elcan SpecterDR.
1. Do i need special programming knowledge for my first attempts or can i do it just by watching tutorials (wiki + youtube)?
2. What should i begin with? Weapons or reticule?
3. Should i even begin to mod for BF2, or am i better off with Arma 3?
4. Can you recommend tutorials that show me how to do it?
Since my study begins by the end of this year, i have plenty of time to concetrante on this.
I'm really eagerly and enthusiastic, and would really appreciate some advice here :)
greets
since i love pr and played it for a long long time, i think it's time to contribute something :P
To clear it up, i'm a total beginner, have no knowlege in programming and i got a few questions regarding that.
I'd like to start with a weapon, the MK18 Block 2 (12,5"), and the associated reticule textures of the Elcan SpecterDR.
1. Do i need special programming knowledge for my first attempts or can i do it just by watching tutorials (wiki + youtube)?
2. What should i begin with? Weapons or reticule?
3. Should i even begin to mod for BF2, or am i better off with Arma 3?
4. Can you recommend tutorials that show me how to do it?
Since my study begins by the end of this year, i have plenty of time to concetrante on this.
I'm really eagerly and enthusiastic, and would really appreciate some advice here :)
greets