Recently I've been modelling some new kit geometry for the Norwegian community faction, but I've hit a few snags...
For some reason I'm having trouble getting existing kit/soldier geometry into max. For the most part I can just model what I need, but there are some things that I should try to get directly from existing geometry (ex: the glock pistol for the officer from the british kit).
This is also a problem because I'm trying to model the geometry to fit best on the soldier's high detail LOD, but the low detail LODs are in the way and its confusing to select because its so fractal- They don't seem to be grouped either.
Whenever I try to import models using the tools for max9, I also notice a lot missing geometry for whatever reason.
I'm currently using the POE2 tools for max9
It's a complete mess atm but I'm sure there's someone here can help me make sense of it
Here's a pic of the geometry so far![]()
For some reason I'm having trouble getting existing kit/soldier geometry into max. For the most part I can just model what I need, but there are some things that I should try to get directly from existing geometry (ex: the glock pistol for the officer from the british kit).
This is also a problem because I'm trying to model the geometry to fit best on the soldier's high detail LOD, but the low detail LODs are in the way and its confusing to select because its so fractal- They don't seem to be grouped either.
Whenever I try to import models using the tools for max9, I also notice a lot missing geometry for whatever reason.
I'm currently using the POE2 tools for max9
It's a complete mess atm but I'm sure there's someone here can help me make sense of it
Here's a pic of the geometry so far
