[Coding for animations] 1p weapons
Hi, I have two questions about 1p weapons animation code : 1) How can I modify the effect that makes the weapons moving a bit slower than the view's speed ? For example : when you look quickly to the...
View Article[Help] Importing Kit Geometry Into Max
Recently I've been modelling some new kit geometry for the Norwegian community faction, but I've hit a few snags... For some reason I'm having trouble getting existing kit/soldier geometry into max....
View Article[Help] PR BOT function
Hey! I have question. Is there a possibility to program PR BOT to automaticly fly in the indicated path on map ? Maybe with third-party program?
View Article[HELP!] weapon dealy to use problem and movement
Hello, I've been changing some tweak file values in bf 2142 and it seems that the delay to use for every weapon wont go any lower than one second, in bf2 there appears to be no restriction and some...
View Article[Question] Crash when Opening Certain Maps
Why does the editor crash when it opens certain maps, but not others?
View Article[Faction Concept] ČSLA 80-s, Cold War mini-mod.
Good day I decided that I would like to create a CSSR CSLA fraction. And I need a clever modeler that could re-texture some vehicles, and may be create some models. Why would I want to do it ? I love...
View ArticleHow do I add a kit selector for each class?
I've looked around for tutorials which cover this feature but have found NOTHING. I would like to know how to add a kit selector button like the ones shown in the two videos bellow. YouTube Video...
View ArticleError Loading StaticMesh for removed object.
As seen in the Assault On Grozny thread, the 30x30waterplane does not seem to be included with Project Reality anymore, and thus when loading up this old map (Circa 0.874), it coughs up an error@46%...
View Article[WIP] FM FAP - LMG (PR:F)
So here is some screenshots of the FM FAP from FAL conversion I have been doing. Would like to know if it looks good, before I go ahead and figure out how to UVMap properly in 3ds. (Man blender is so...
View ArticleRealistic scope effect
Utilizing techniques normally used for evil ( cheating ) to make something awesome. YouTube Video
View Article[HELP] Searching for 3DS max v9
I am searching for 3DS max v9 in order to help out com facs and mod bf2 myself. I currently use the 2013 version but I can't find v9 :( Does anyone know if v9 is still purchasable on the Internet? If...
View Article[Military advice] M1 Garand Grenade Launcher
Hello gentlemen, We're currently working on the M1 Garand Grenade Launcher for PR:WW2, and we need some help from military advisors regarding the technical side of this weapon. Initially we'd like to...
View ArticlePR editor files
Hey guys where i can find editor files for PR 1.2.1.0 (newest one) cause i dont have them at Battlefield 2\mods\pr_edit\readme
View Article[?] Help Exporting a Rocket / Missile Projectile
Well im trying to export a rocket for PR and its my first bundle mesh that i export there for i have a few questions. Do i have to specify where is specular map? Is shadow map at materials a specular...
View Article[HELP] level changes from bf editor not saving
Ive try to mod a map from 2142 and when I load up the editor the changes are there but when I play the game the map is standard. I tried copy and pasting the level files from the b2142 mod into 2142's...
View Article[Help!] Converting OFP models to PR:BF2
Hello. I found an unfinished Chinese addon that contains P3D models of Type 56 assault rifle (Chinese AK-47 variant). Can this be converted and used in PR:BF2 instead of the AK-47? Thanks in advance :)
View Articlekit skinnedmesh editing
hi all. i make my battlefield 2 mod,and was necessary to change skinnedmesh of AT kit, instead of one part to add other, and during this work ran into the problem of "swimming" kit on the soldier...
View ArticleBlender for making stuff?
Hey guys, Im making a map that may require some custom models to be made. Would blender be sufficient to make them? EDIT: Mostly buildings.
View ArticleRounded cone in 3ds max 9
Yo guys, just wondering if anyone knows what kind of modifier or object id need to use to make a rounded cone (ie nose of a bomb)? Thanks for the help in advance!
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