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Megas Casual Sound Modding

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Hey guys,

I will try to keep this as short as possible: I will do some helping out in the audio department.

I already have submitted some stuff, volume tweaks for vehicles to make them more consistent and natural sounding compared to other similiar type vehicles (fennek, gwagon), an "unloopable" file was fixed (and I will fix anything I notice), serious audible square-wave distortion on a tank engine was removed.

I will continue my work but document it more, because for good reasons some people want to take a look at things before they are commited. ;) Hi Mats.


Something about myself:

I am a crazily passionate audio guy (very old videos inside) who has free time until october 2015 and loves PR. I dislike the sound though. So since I have the time I will do some community modding. I will do some Polish faction weapons and see if I can clean up the sound scape a bit.

Previously I have done some modding for arma, visited the guys at Bohemia this summer,and am helping the audio lead a little bit as a studio <-> community kind of dude.


YouTube Video

YouTube Video


Some vehicle weapon (arma engine's sound playback is SHIT, which is why it sounds a bit choppy)
YouTube Video



First question: What do you do with dump files? I am trying to load the ru_apc_MTBL into the editor and it crashes as soon as I click "input". So I am stuck dealing with internal sounds. Will a look into the dump file help? How do I read it? I tried WinDBG but I don't think it really knows what to do there.

This prevents me from documenting changes and posting them here.

Thanks.

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