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Channel: Project Reality Forums - PR:BF2 Community Modding
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BFEditor, how to create a clone of a vehicle?

Hey guys, I recorded a vehicle, have the files ready and I want to test it, putting the sounds into an existing vehicle. But I don't want to "break" the vehicle in case I screw up. Is there a way to...

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BFMeshViewer Fix

If anyone is having an error message, run BFMeshViewer as Admin. Set it on Properties to auto run it as Admin. It will clear the 'missing component' error

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Naval Warfare and BF2 physics

hello devs, is it true, that naval warfare in battlefield 1942 style is NOT possible in battlefield 2? i am talking about: - walking on ships and aircraft carriers - starting, landing and parking...

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Using the carrier from Iron Gator?

No PR map has yet used the aircraft carrier from Iron Gator. It has plenty of interior sections in contrast to the carrier we see on maps like Muttrah city. Would I be allowed to use this asset or is...

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port vehicles, weapons & stuff between battlefield games

hello, i plan to convert some bf1942 stuff to vietnam and 2142 and also some battlefield 2& 2142 content to vietnam. now there arent any tutorials about that. bfeditor.org is down which i asked...

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Vehicle HUD Elements

Currently, I'm attempting to convert a few vehicles (tanks) to PR, unfortunately, they lack a proper set of crosshairs for the gunner. I came across HUDelements(vehiclename).con, but I'm unaware on how...

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Megas Casual Sound Modding

Hey guys, I will try to keep this as short as possible: I will do some helping out in the audio department. I already have submitted some stuff, volume tweaks for vehicles to make them more consistent...

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Trying to get bf2editor to work in Windows 7

I have Windows 7 64. I ran BF2editor as Admin and compatibility mode for XP SP2. BF2editor loads, but I keep getting this init.con error when trying to load a map. The map is coral sea and I have...

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How to paint terrain quicker?

Hi all, I'm curious how to paint the terrain faster. Takes me a while to fully paint a 4km map. Is there a way I can "flood" the terrain with the terrain paint I want to use? Thanks, all help is...

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Changing the bullet decal time

I'm looking for a way to change the time bullet holes stay in the environment, primarily for some testing purposes. Is this hardcoded, or is there a line of code in the files which can be used to...

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AnimSystem for PKM

Does anyone know from memory what/where the pkm animsystem is so I can use it on top of a vehicle? Apologies if this has been asked before

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Tips on making dense, convincing forest?

So I recently opened bf2editor after six years and came to realise that I have forgotten everything about it (except for the crashes). D: So to freshen my memory I started an ambitious map project...

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Vertex Merge doesn't work, maya

I know, it is a lame question but i would love you if you answer. I started """ working""" with maya today, i already used Merge for the door frame and it worked. This time, i am trying doing a window...

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Is host.timer_getWallTime() resource intensive to use in a loop?

As the title suggests, I am setting curTime = host.timer_getWallTime() in a while loop and checking against that time for an if statement. Is it bad to call "host.timer_getWallTime()" so rapidly? I'm...

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Possible Squad Bug "fix"

From doing testing I've experienced the (or a) squad bug where I created a squad too quickly and was incapable of being resigned or manually leaving the squad. Other's could join but no one could...

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How to fire a weapon while moving camera somewhere else?

Hey guys, for testing purposes I would like to position a camera somewhere and still be able to shoot a gun. Is there a way to do it with PR bot or maybe something else? Thanks a lot!

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need help with lighting in BF2142 (BF2Editor)

Hello guys! i know its kinda offtopic to ask about 2142 here, but its only active and alive place where i can find people who knows about BF2Editor and related stuff =) The problem is that i am making...

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[bf2editor]road mesh cut off at the end of spline

I was wondering if anyone else gets this and if it affects the actual road ingame once saved. If you connect any available dirt road in editor they start getting cut off a few spline control points in...

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How to import Bundled Mesh 3DS

nevermind I figured it out, I just exported it to a obj within the meshviewer app, it retained all the material paths and polygon selections. mod can delete this thread.

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missing pictures from threads

I was trying to use these forums for educational purposes but it seems nearly every single thread for a tutorial which has pictures are missing the images and show ads. Is it just me, and if it isn't I...

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