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Tips on making dense, convincing forest?

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So I recently opened bf2editor after six years and came to realise that I have forgotten everything about it (except for the crashes). D: So to freshen my memory I started an ambitious map project which requires a small but dense oak forest patch. Are there any good approaches into making forest that doesn't look like a bunch of random trees and bushes sitting on grass? :D Obviously without tanking the framerate too much. I'd be thankful for any help. :)

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