It is one of several buildings which I plan to added on syrian maps. It is the simplest of them.
340 polys - 750 tris. It is already optimized.
I will add new static objects in this thread.
UV is ready
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Some screenshots
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Holes in the walls are made specifically for snipers as it important part of this conflict.
340 polys - 750 tris. It is already optimized.
I will add new static objects in this thread.
UV is ready

Some screenshots





Holes in the walls are made specifically for snipers as it important part of this conflict.