[WIP] [Vehicle] Super Etendard
Showcasing Base model. There are two meshes right now, one is the nose and the other is the rest of the aircraft, the wings and fuselage near the tail needs work. Sorry, for the late presentation,only...
View Article[HELP] Problems happened when using edited map in server
When I create a new map or add buildings to an existed map and run this map in a server, the problem shown in the picture will occur. However the problem didn't occur when I run the map on my own...
View ArticleChanging weapon performance/God mode.
Hi Community I have recently discovered this wonderful mod and am delighted about it! I however am strictly a single player adherent and play to relax, to do so I generally modify my game to suit my...
View ArticleS-60 57mm Anti-Air soviet cannon
Famous soviet cannon was very popular in Korean and Vietnam war. USSR also supplied these guns to many Arab countries and now they are used in modern conflicts as Syrian Civil War, Iraq civil war by...
View Article[HELP] Overgrowth atlas generation failed
Hi everyone, i'm making a new PR map but i can't generate the OvergrowthAtlas.tai file it gives me the following error : Ignored Warning[Overgrowth] : Overgrowth atlas generation failed Ignored...
View ArticlePlease help with BF2142 night map lighting
Hey guys! I made a map for 2142 with night setting. THe problem is that ingame there is street lamps. but i can't make them to create lighting for terrain. for example if you remember Liberation of...
View ArticleThread for new static objects for Syria
It is one of several buildings which I plan to added on syrian maps. It is the simplest of them. 340 polys - 750 tris. It is already optimized. I will add new static objects in this thread. UV is ready...
View ArticleHow to make a control point unspawnable
Hey guys , title says it all. How can i make a controlpoint not spawnable?.. i really like the logic of the game maps where when you die , you get to spawn on the main base rather than on controlpoints...
View ArticleL1A3 bayonet
Continuing from my 9k111 fagot thread. Quote: Originally Posted by [R-DEV]Rhino (Post 2135822) I've been inactive, and still am tbh, due to r/l stuff. And I say it, because it is far easier to give...
View ArticleCreate Bot and attach to ...whatever...
Good evening gents, I have a question about this codelines and maybe someone is here who knows how that works. Sofar i understood, i can spawn via objectspawner any pco object and add a bot with a kit...
View Article[HELP] vehicle shadows issue (night map)
Hello guys, Can anyone please help me with shadow issue after lightmapping in bf2editor (2142)? I've tried combination of many settings in both terrainlightmaps and objectlightmaps but it didnt do the...
View Article[Faction Concept] IS force (daesh, TROSI etc)
This fraction is the prototype of the " well-known " terrorist organization . I hasten to note that I'm interested in it, just to make PR a more diverse and push Syrian conflict in the game to a new...
View ArticleAnyone know how to get past 48 bots?
I've been messing with this all day. MY goal: To have 1 Human vs 200 bots Well so far I can only get: 200bots vs 1 Human That is, I can set "Team 1" to 200 bots, but I have to switch to "Team 2" to...
View Article[HELP] Map description (intelligence report) doesn't show up in loading screen
Hello guys, sorry for creating many threads last times =/ I've searched forums but couldn't find any solution for this problem. :-? I've also asked about this few old bf2142 and bf2 modders that i know...
View ArticleEditing Faction\Civilian Logic
I'm in sort of a dilemma, I've made a sort of parody of the 2016 Turkey Coup on Beirut with a simple gpo edit. Now, there's a rather big problem. I'm relying on a modified meinsurgent packed into the...
View Article[WIP][Vehicle] M825 MUTT+M40 recoilless
For Project reality Vietnam's US forces, presenting 1/4 ton,4x4, "Military Utility Tactical Truck". No smoothing group applied yet. Base model. renders: Thank you.
View Article[WIP][weapon] FN-6 MANPAD
Chinese manpad FN-6 for Chinese forces, FSA and daesh. Smoothing group applied. Base model. renders: Thank you.
View Article[HELP!] Game-Translation help needed
I'm trying to translate the game to hungarian, but none of the hungarian characters - ?,?,ű,ő,?,?,?,? - are appearing in game, do you guys have any solution for it?
View Article[WIP][Weapon] M2 Carl Gustav 84mm RR
Smoothing groups applied.Two parts-trigger and the body.The weapon might seem weird, but it's absolutely according to the specs, and i am talking just about the barrel.Rest of the things are eye balled...
View ArticleCustom map suddenly goes CTD after minutes of gameplay
hello admins and devs, i am encountering this problem lately , i made a custom map with tanks as vehicles and some supply crates.. i even made an object for kind of automatic artillery when a CP is...
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