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Ammunition Types/Caliber Penetration Values Request for Information

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Hi,

I’m interested in finding the values for ammunition penetration in Project Reality. Specifically, how many walls each type of round can go through. I have tried doing testing on my own by simply placing vehicles or a friend behind a penetrable wall and shooting with different rounds, but this is inefficient and not definitive.

The topic of how many penetrable walls/objects a round can go through is important when gunning armored vehicles and engaging infantry, specifically infantry inside buildings.

An example of the the importance of this data is on Fallujah West. On this map, there are a high number of buildings and structures that can be penetrated by all sizes and types of ammunition. However, HE rounds from the APCs will penetrate one wall before detonating on the second. If the gunner is not aware of this and tries to shoot through a window to hit the infantry inside of the building, the rounds will go through the back wall of the structure and the infantry will not be injured. Instead the gunner, being aware of how each round behaves in regard to penetration, should aim at the front wall so that the HE round passes through the first wall and detonates on the second wall, inside the building, injuring the infantry inside.

This becomes even more complex when talking about tank HE rounds, they go through more than 2 walls. So trying to engage infantry inside of penetrable buildings can be very tricky.

What file would these values be located in and are they encrypted? If so, is there a way someone could decrypt them or send me a snippet on the values?

If you have any questions or what I am asking for isn’t clear enough, please don’t hesitate to let me know so I can make a clarification.

Thank you for your time.

- TBoy205

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