can somebody fix this stupid issue i get an error when i enter a vehicle it says: "You are trying to enter a vehicle that is not prepared to use with AI"
here is full code of the .tweak file
and this one is from .con file
here is full code of the .tweak file
Quote:
rem *** Generated with Bf2Editor.exe [created: 2011/8/17 16:27] GeometryTemplate.compressVertexData 1 GeometryTemplate.maxTextureRepeat 16 ObjectTemplate.activeSafe PlayerControlObject meat_kv2_hullmg ObjectTemplate.creator PHILSCH-Z4KV58U:Phil ObjectTemplate.modifiedByUser "panther223" ObjectTemplate.setNetworkableInfo BasicInfo ObjectTemplate.saveInSeparateFile 1 ObjectTemplate.cullRadiusScale 9 rem ---BeginComp:VehicleHud --- ObjectTemplate.createComponent VehicleHud ObjectTemplate.vehicleHud.typeIcon Ingame\Vehicles\Icons\Hud\MenuIcons\menuIcon_tank. tga ObjectTemplate.vehicleHud.miniMapIcon Ingame\Vehicles\Icons\Minimap\mini_tank.dds ObjectTemplate.vehicleHud.miniMapIconLeaderSize Medium ObjectTemplate.vehicleHud.hasTurretIcon 1 ObjectTemplate.vehicleHud.vehicleIconPos 1/1 ObjectTemplate.vehicleHud.useSelectionIcons 0 rem ---EndComp --- ObjectTemplate.geometry meat_kv2_hullmg ObjectTemplate.setCollisionMesh meat_kv2_hullmg ObjectTemplate.mapMaterial 0 ColormapGloss 0 ObjectTemplate.floaterMod 0 ObjectTemplate.hasMobilePhysics 1 ObjectTemplate.hasCollisionPhysics 1 ObjectTemplate.physicsType Mesh rem ------------------------------------- ObjectTemplate.addTemplate S_meat_kv2_hullmg_Ambient ObjectTemplate.addTemplate S_meat_kv2_hullmg_AmbientDamaged ObjectTemplate.addTemplate e_enter_hatch ObjectTemplate.setPosition -0.242336/0.466659/2.081 ObjectTemplate.addTemplate e_exit_hatch ObjectTemplate.setPosition -0.242336/0.466659/2.081 rem ------------------------------------- ObjectTemplate.activeSafe Sound S_meat_kv2_hullmg_Ambient ObjectTemplate.modifiedByUser "panther223" ObjectTemplate.lowSamples 2147483647 ObjectTemplate.mediumSamples 2147483647 ObjectTemplate.soundFilename "objects/vehicles/land/tnk_type98/sounds/t98_cockpit.ogg" ObjectTemplate.loopCount 0 ObjectTemplate.is3dSound 0 ObjectTemplate.stopType 0 ObjectTemplate.volume 0.35 ObjectTemplate.pitch 1 ObjectTemplate.pan 0.5 ObjectTemplate.reverbLevel 1 ObjectTemplate.activeSafe Sound S_meat_kv2_hullmg_AmbientDamaged ObjectTemplate.modifiedByUser "panther223" ObjectTemplate.activeSafe RotationalBundle meat_kv2_hullMG_hullmg ObjectTemplate.modifiedByUser "panther223" ObjectTemplate.setNetworkableInfo BasicInfo ObjectTemplate.floaterMod 0 ObjectTemplate.hasMobilePhysics 1 ObjectTemplate.hasCollisionPhysics 1 ObjectTemplate.physicsType Mesh rem ------------------------------------- ObjectTemplate.addTemplate S_meat_kv2_hullMG_hullmg_RotationRpm ObjectTemplate.addTemplate hull_dt ObjectTemplate.setPosition -0.014/0/-0.4 ObjectTemplate.addTemplate Tank_GunnerCamera ObjectTemplate.setPosition 0/0.125829/-0.2999999 rem ------------------------------------- ObjectTemplate.setMinRotation -30/-30/0 ObjectTemplate.setMaxRotation 30/15/0 ObjectTemplate.setMaxSpeed 25/25/0 ObjectTemplate.setAcceleration 250/250/0 ObjectTemplate.setInputToYaw PIMouseLookX ObjectTemplate.setInputToPitch PIMouseLookY ObjectTemplate.activeSafe Sound S_meat_kv2_hullMG_hullmg_RotationRpm ObjectTemplate.modifiedByUser "panther223" ObjectTemplate.lowSamples 2147483647 ObjectTemplate.mediumSamples 2147483647 ObjectTemplate.soundFilename "objects/weapons/common/sounds/mg_rotation.wav" ObjectTemplate.loopCount 0 ObjectTemplate.is3dSound 1 ObjectTemplate.stopType 0 ObjectTemplate.volume 1 ObjectTemplate.pitch 1 ObjectTemplate.reverbLevel 1 ObjectTemplate.pitchEnvelope 0/1/0.5/1.5/0/2/0.01/1.003/0.5/1/1.203/0.5/ ObjectTemplate.volumeEnvelope 0/1/0/1/0/2/0.069/0/0/0.32/1/0/ ObjectTemplate.minDistance 2 ObjectTemplate.halfVolumeDistance 2.5 |
Quote:
GeometryTemplate.create BundledMesh meat_kv2_hullmg CollisionManager.createTemplate meat_kv2_hullmg ObjectTemplate.create PlayerControlObject meat_kv2_hullmg ObjectTemplate.saveInSeparateFile 1 ObjectTemplate.creator PANTHER223:panther223 ObjectTemplate.collisionMesh meat_kv2_hullmg ObjectTemplate.mapMaterial 0 ColormapGloss 0 ObjectTemplate.hasCollisionPhysics 1 ObjectTemplate.physicsType 3 ObjectTemplate.hasMobilePhysics 1 ObjectTemplate.geometry meat_kv2_hullmg ObjectTemplate.create RotationalBundle meat_kv2_hullMG_hullmg ObjectTemplate.hasMobilePhysics 1 ObjectTemplate.geometryPart 1 include meat_kv2_hullmg.tweak |