New Vehicle Icons
Hello! I have been working on a small project: new vehicle icons. The reason is that some icons dont really have a real hierarchy or a system of which vehicle is supposed to use which icon, like the...
View ArticleQuestions about PR modding to improve COOP gameplay
Hello fellow modders, dear DEVS I wanted to ask a few simple questions regarding how some things work on the PR engine so I can check if what I have in mind to fix a very long COOP issue is...
View ArticleBF4 L85A2 with all atachments
Looks amazing! Should be used officially by PR :) https://www.youtube.com/watch?v=PzuQmvHTS4c
View ArticleAdding a new vehicle to PR, no more online game?
Hello, I wish to add an aircraft from another bf2 mod into PR and chances to play online are not much as expected, so what can be done without wrecking the game?
View ArticleHow to make a perfect EnvMap
1)On editor generate an Envmap in a good place(usually in the middle of the map and around 10m height above the water or terrain, or just use the existing one, but set scroll 0/0 for water and clouds,...
View ArticleRemoving Templates via tmp.con?
Hello all, i have a question about this codeline: Code: objectTemplate.removeTemplate For what is it? Is it possible with this codeline to remove seats from vehicles when i edit the tweak of the...
View ArticleStreams
So, stupid bf2 engine water. Yes, water can be placed only horizontal which totaly destroys ability to make little stream on hilly terrain - only big rivers ~ well.. water is complete crap. So did you...
View ArticleIntroducing The Thing mini mod for PR!
A new horror mini mod Inspired by: https://en.wikipedia.org/wiki/The_Thing_(1982_film) Onil's PR:Z FastJack's Coop Insurgency Game Mode. Artic Lion Map and the Dutch forces. Mod Story: (Sequel to the...
View ArticleLightmap link is down
Hi, im trying to download the lightmaps and the link is dead! please reupload. From this post: www.realitymod.com/forum/f189-modding-tutorials/14468-setting-up-bf2-editor-pr-mapping-modding.html This...
View ArticleBeautiful F-35 3d model bf2pr ready (not mine)
A nice 3d object ready to animate of a f-35 https://www.3dcadbrowser.com/downloa...?3dmodel=62854 8)8)8)
View ArticleCon & Dev Discord?
Although the forums are useful, nothing beats voice communication! Is there a discord where PR creatives can talk to and assist one another?
View ArticleArnoldio's One-Life Infantry Weapons Damage Model
Having liked Zwillings idea very much (although implemented very badly), I decided to continue his work making "damage" realistc and yet balanced at the same time. How? The current system is based on...
View ArticleSome questions from a new guy.
Whats up people. I'm new here, and to modelling (kinda). I'm new to 3DS but have a few months of experience with Maya. I've got the basic silhouette of the model I'm doing atm (a WW2 era building), but...
View ArticleArnoldio's Vehicle Physics Improvements
Again, an addition I wanted for One-Life events, but it will not work properly server-side due to client prediction. I have worked on this in the past, but this time I'm much more engaged. The goal of...
View ArticleQuestion about Vehicle Texture/Camo.
Hi, first of all i want to say that i have Zero experience in modding stuff in this game, so i might have lots of questions... i always wanted to learn how to change vehicle camo and painjob for PR,...
View ArticleIn need of color texture(s)
Need something along these lines, because its a map color texture it would need to be able to tile without being too obvious. .psd https://www.dropbox.com/s/cciqko51a5...0reff.psd?dl=0
View ArticleA little land vehicle help
Hey guys so I'm new to this place and I'm in a little trouble. So I successfully put the bmp-1 from pr to vanilla bf2 along with the needed stuff. I noticed while I was playing that whenever I shoot...
View ArticleHELP ME PLEASE -- Unknown property: "saveMaterial" in undefined
I need help guys,im stuck on exporting bf2 vehicle.when i try to export i get this error. PLEASE HELP:( Code: -- Unknown property: "saveMaterial" in undefined Code: -- this struct holds the main scene...
View ArticleI need a TALLENTED texture artist to help with new updated PR:WW2 Half-Track
Hey guys, we over at IDF mod and Battlefield: Korea have been collaborating on trying to get a new Half-Track for all 3 of our mods. I am looking for somebody to do a better job with the textures,...
View ArticleTexturing with Substance Painter 2
I was working on a desert camo t90 based on this reference for russian desert tank camo did this in substance painter but apparently I was using the wrong shader according to w0lf3k so I tried...
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