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[Help] 3DS Max Lightmapping

Followed THIS tutorial for LM'ing the objects, but i have some questions:
After lightmapped one enterable building, inside walls, not directly exposed to the sun have the same brightness as the outside walls facing the sun.
Also, the window frame doesnt cast any shadow towards the interior, like it should be.
I have to mention I didnt placed any omni lights because the building I have used for testing has lots of windows, and , in theory, it wouldnt require any omnilight in the interior.. or is it?
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Image may be NSFW.
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Image may be NSFW.
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Image may be NSFW.
Clik here to view.


Now, in the first screen, those small towers cast nice shadows on the roof(although needs some more tweaking to make them more intense).
If you look in the second SS, inside the room, the wall is as bright as the outside wall, and the window shadow, which should be coming from the middle left, is not present. Same situation in the 3rd SS.

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