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Glitchy Objects

This is probably a common problem - the objects within the editor disappear and reappear at different angles. Also, when I begin to zoom out from the objects, they disappear very quickly, even though...

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Minimap (No static objects shown?)

On my minimap within the editor, it draws the terrain but not the foliage or objects, any reason for this? Is there a setting I forgot to activate?

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The rules of surrounding terrain

I couldn't find a guide about the surrounding terrain. I already know that no overgrowth or undergrowth can be used but I wanted to know what I can put into the surrounding terrain

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[EXPORT/LODS] ZU-23-2

came with the free GAZ model. Commie just like the truck made LOD's for this one. Also added some detail. it's still pretty low poly, but I think a good texture and normal map would make it a lot...

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Destroyable Bridges Location

Where is the location for destroyable bridges

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Making a new model for bf2?

hew guys im new in here,and i dont know anything about modding,especialy making a new model,so im need a help,tell me the turtorial please

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[?] Quick questions about roads

I've got a couple of questions about making roads. Since they are simple I figured I should just try and ask them in one thread to be efficient 1. I know that the first two control points won't have...

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[Help] 3DS Max Lightmapping

Followed THIS tutorial for LM'ing the objects, but i have some questions: After lightmapped one enterable building, inside walls, not directly exposed to the sun have the same brightness as the outside...

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[Help]PR maps for Omnicide

Hi Id like to know how to transfer some maps from PR and AP to Omnicide (personal use only!). Ive tried once just by putting a map into the map folder in Omnicide but it didnt work any help would be...

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Recommended fields?

I'm creating a map and was wondering what you guys would recommend to be the best field vegetation (e.g crops/ dead grass) to use?

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Running Editor as Admin

Does running the BF2 editor as Admin make a difference to anything?

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Changing texture materials

If I change the material factor of a texture after I painted it on the map, will it make the changes to the pre existing textures?

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[WIP] M151 Protector RWS

Hey, I got asked by Dutch guys to model this for them, it can also be used on future vehicles that use this RWS in real life. 680 tris. Any feedback is much appreciated :)

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Rendering speed

If it's hard to render in the editor, is it as hard to render in game - For example, I'm creating forests which slow the editor down

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Paint it Black!

How on earth do you paint something black in the editor? :???:

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[Texture bug]

Been trying to get the village houses to match my walls, as you can see there are starting to, but when up close I get this. Obviously the roof and one of the textures is fine, though, but the others...

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PR 1.0 Beta Coop

I understand why it was left out for the beta but I really wanted to play coop on 1.0!

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the M1A2 Abrams TUSK from PR to AP (Alpha Project)

Hi, like the title is saying, I'm trying to convert the M1A2 Abrams TUSK from PR to AP. But I need your help. I have already knowlenge about transpotrting mods (my Version of AP [alpha project] isnt...

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128 gpo bug

For some reason my 128 loads my 64 layout, spawn points and all even though my 128 gpo is different. Is this a common unfixable bug or is there something special that has to be done to load that gpo?

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Suggestion: 90' fights?

i was thinking of adding (more of like a minimod) the fights that got place in the 1990 and so on (gulf war, both the USMC and the USSOCOM forces in Somalia, and all the ones alike in that time). Lets...

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