So here is some screenshots of the FM FAP from FAL conversion I have been doing. Would like to know if it looks good, before I go ahead and figure out how to UVMap properly in 3ds.
(Man blender is so much easier, I am remembering why I left 3ds max years ago for other projects)
I think I have everything in scale and kept the poly count down enough.
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I realise there is a transparent section, where a poly needs UVMapping on the back of the old sights section... I did a cap hole modifier on it, now got to figure out the uvmapping.
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Some research photos...
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I hope it looks fine. :grin:
(Man blender is so much easier, I am remembering why I left 3ds max years ago for other projects)
I think I have everything in scale and kept the poly count down enough.


I realise there is a transparent section, where a poly needs UVMapping on the back of the old sights section... I did a cap hole modifier on it, now got to figure out the uvmapping.

Some research photos...



I hope it looks fine. :grin: