I was wondering if anyone else gets this and if it affects the actual road ingame once saved.
If you connect any available dirt road in editor they start getting cut off a few spline control points in and it gets cut off earlier the longer a spline is.
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Meanwhile the start of the spline is ok
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This only occurs with all the dirt roads, but not tarmac ones. Aside from the textures themselves, I can't find any difference that would cause this.
If you connect any available dirt road in editor they start getting cut off a few spline control points in and it gets cut off earlier the longer a spline is.

Meanwhile the start of the spline is ok

This only occurs with all the dirt roads, but not tarmac ones. Aside from the textures themselves, I can't find any difference that would cause this.