[Weapon] Springfield 1903A4 + M73b1 Scope WIP [PR:WW2]
High poly base done, will get the low poly and will uploaded later this week hopefully tomorrow depending on how much changes I will have to do from your responses, most details missing on the stock...
View Article[Modeling] Some Qustions
1. Is PR still using 3DsMax 2009 as the "official" tool or will newer versions work? 2. When modeling vehicle, like a HMMWV, do you need to model the .50cal weapons on the gunner turret? Or is the...
View Article[HELP]How to edit kit geometries?
Hello, everyone! Little question... How could I edit kit geometries with 3ds max 9 amnd POE tools. I just extracted objects(blah blah blah) to my desktop, but when I try to open .con forx example :...
View ArticleLooking for 3d Artist.
Hello, community. Today I'm here to ask your help. I'm looking for a 3d artist who could work with 3ds max9 and POE tools. The work shouldn't require too much time since there's not many things to do....
View ArticleSome Mapping Questions from a Noob
Hey guys, I'm in the process of creating a PR map for the first time (will post official thread when I feel I've fleshed it out enough to be presentable, unless you wish otherwise). However, before I...
View ArticleQuestion about exporting
this vehicle is Fiat 6614. model and texture are finished and i'm try to export this thing. .dat and .material were showing up during export but bundled/collisionmesh and .con didn't create on final....
View Articlehow to get terrain texture/material from other maps
Hey, I would like to make a snowmap but there is only one ugly snowcolor(snow-rock or something) in my editor... Is it possible to get the snow textures/color and materials from map like arctic lion or...
View ArticleHow do I view/change default height?
Hey, my map is still in its first stages, and I now realize it was a terrible idea to put default height at 30, as it's a peninsula close to sea level and it just makes it annoying to create the...
View ArticleNeed help with a small photoshop task.
EDIT: Found the fix: Quote: The 'Walls' around your map have nothing to do with the primary heightmap but are caused by the fact that the ( currently invisible ) secondary heightmap on that edge is...
View Article[Weapon] Matra R.550 Magic I [WIP]
Hi there, this is my modell of the Matra R.550 Magic I air to air missile Attachment 8150 I decided to go for a high tri model for lod0 as I think can easely manage some 150 or less for lod1 Attachment...
View Article[Python] ModManager.FindPlayer()
Hi there. Can someone tell me is there any way to output something into server console? :D Or, maybe, someone can help me with this script: Code: def FindPlayer(playerName): Â Â Â Â matches = 0...
View Article[Faction Concept] Afghan National Army
Hello, I had a idea a long time ago to develop this faction but the idea never got further. With the withdrawal of the Combat Forces in Afghanistan I started looking back at this idea, and started...
View ArticleHow do I make a custom kit?
Example: I want modify the rifleman kit to only has a pistol.
View Articlenew map crashing
Hello, this is my first post so i am not really sure if this is the right place, but i searched and didnt find a place for bf2 editor bugs. So i made my first map finally after tons of work, i tested...
View Article[Mapping] Dovre 4km, looking for interested co-mapper!
I've worked out a very detailed design plan where exactly what will be, just looking for sb. who wants to assist me. Contact via PM please. Cheers, Daniel
View Article[Coding] Opticless kits for custom maps
Quote: Originally Posted by Ason (Post 2055728) I'm trying to edit the kits on the map to only include the "_alt" versions without scopes. ... Quote: Originally Posted by rPoXoTauJIo (Post 2055766)...
View ArticleBF2EDITOR crashes
Hello, my BF2 Editor keeps crashing after i load pr_edit, it loads all the files and then it says has stopped working, i tried the stable version same thing happens, reinstalled same thing.
View ArticleZbrush_Question_selection
Probebly very few people here use zbrush but just in case, I have a question. After making a "insertSphere" (brush), and then adding another one to it, it will mask off the previous shape and highlight...
View ArticleSeats in vehicles and level of submergence
Hi all. I got two troubles. First I d like to ask you how to make a driver also a gunner. What I mean is to make PR-like vehicles to be able to operate with one crew member, so the driver could operate...
View Article